Mag Arena

2D/3D art and modeling
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Blunt Force Trauma
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Mag Arena

Post by Blunt Force Trauma »

Been popping in and out of a Mag Arena model, messing around, with the idea of a night, or darkside rendering. Still have a ways to go.

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hitchcockgreen
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Re: Mag Arena

Post by hitchcockgreen »

Nice start.

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Blunt Force Trauma
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Re: Mag Arena

Post by Blunt Force Trauma »

Here's an update. It was a frustrating exercise, because I just upgraded to Indigo Renderer latest version, they changed the GUI. Just about had to relearn the program.

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HERE'S the 6000x2000 image
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"To learn who has no confidence in their convictions, simply find out who you are not allowed to criticize"
~Voltaire
Dr. Bullet ==>
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Re: Mag Arena

Post by Dr. Bullet ==> »

still about this pic i think i would consider just toning the blue middle a little darker and perhaps shade some white on the floors since it looks good in yellow, but i do hate when those ships have red lights under it just looks wierd.
Blunt Force Trauma
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Re: Mag Arena

Post by Blunt Force Trauma »

Once again. . . that was me taking a SU model and basically learning Indigo 2.6.1, which was a big jump for me, the entire GUI had been revamped.

It was like trying to cook a Christmas dinner and finding you're not cooking it in your kitchen, but a kitchen you've never been in before. I was tired of screwing around with it by the time it got to what you're seeing. Remember, every full scene lighting check is basically a burn of about 8 minutes at a minimum. Let's not even count all the ~5 minute burns to do a quick check of an illumination layer.

Oh yea, BTW. . . Merry Christmas!
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"To learn who has no confidence in their convictions, simply find out who you are not allowed to criticize"
~Voltaire
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