Maps, the map editor, and a glitch

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hitchcockgreen
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Re: Maps, the map editor, and a glitch

Post by hitchcockgreen »

Damn, FS....haven't seen you here in ages.

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Re: Maps, the map editor, and a glitch

Post by Otaku-Senpai »

Is this what you're talking about?
Image
No, nothing like that, Objects and vehicles are geometrically fine, the textures just look messy (like someone took them into MS Paint and used the spray paint tool on them)

My screenshots come out mostly black but just imagine this covering the recycler's textures

Dunno how to insert an image so here's a link
http://www.freeimagehosting.net/43rxm
If you're really hankering for a round, maybe I could help with that... the times I can be around is very strange though, I must warn you.
I'd enjoy that, though the next couple days my schedule is pretty erratic.

So Stock is the default game as it was released in 199X, not Kens 1.5.1.5 Patch. Regardless, I should be able to set up a game of that in the BzE servers as well.
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Re: Maps, the map editor, and a glitch

Post by Dx. »

Oh yuk, you done something wrong to the files.
Do a clean install.
Run the D3D9 version.

What is your setup?
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hitchcockgreen
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Re: Maps, the map editor, and a glitch

Post by hitchcockgreen »

Battlezone in acid!

Stock refers to the game in all its retail glory.
Ken's patch is unofficial and technically not stock. ;-)

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Re: Maps, the map editor, and a glitch

Post by Dx. »

hitchcockgreen wrote:Battlezone in acid!

Stock refers to the game in all its retail glory.
Ken's patch is unofficial and technically not stock. ;-)
Even calling it an unofficial patch is stretching the truth. :shock:
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Re: Maps, the map editor, and a glitch

Post by hitchcockgreen »

Well it is something of a patch....but with un-patch-like extras, and definitely unofficial. :grin:

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Re: Maps, the map editor, and a glitch

Post by Dx. »

hitchcockgreen wrote:Well it is something of a patch....but with un-patch-like extras, and definitely unofficial. :grin:
Unofficial implies it's a legal mod, not pirate software and it is definitely pirate software. :lol:
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Re: Maps, the map editor, and a glitch

Post by hitchcockgreen »

Dx. wrote:
Unofficial implies it's a legal mod, not pirate software and it is definitely pirate software. :lol:
Does it? I figured official would be condoned supported and issued by the copyright owner while unofficial would be anything else. :mrgreen:

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Re: Maps, the map editor, and a glitch

Post by Dx. »

You're trying to define unofficial with one broad stroke of a brush.
Unofficial releases are still within the scope of the end user lisence agreement, while illegal items are within the scope of the criminal code. :lol:
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Re: Maps, the map editor, and a glitch

Post by Dx. »

Otaku-Senpai wrote:So Stock is the default game as it was released in 199X, not Kens 1.5.1.5 Patch. Regardless, I should be able to set up a game of that in the BzE servers as well.
You mean the 911 servers, yes you can.
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Re: Maps, the map editor, and a glitch

Post by hitchcockgreen »

BZ 1.4, TRO, BZ 1.5 and BzE all use different server sessions.

Originally the ActiveNet servers were for a crapload of Activision games and each were granted their own 'session.' So one in TRO can't see players in BZ etc etc.

The 911 servers support all sessions, but if you create games/maps/etc for one, you won't be able to see players in another.
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Re: Maps, the map editor, and a glitch

Post by Dx. »

The installers from here for BZ 1.4, and TRO goto the old BzE session, which is where 1.5.1 is now.
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Re: Maps, the map editor, and a glitch

Post by hitchcockgreen »

hitchcockgreen wrote:BZ 1.4, TRO, BZ 1.5 and BzE all use different server sessions.
I should have amended that to say STOCK...
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Re: Maps, the map editor, and a glitch

Post by Firestorm29 »

Otaku-Senpai wrote:
If you're really hankering for a round, maybe I could help with that... the times I can be around is very strange though, I must warn you.
I'd enjoy that, though the next couple days my schedule is pretty erratic.
Same here, I might be able to pull something off Sunday... but next week might be a better time frame.
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Re: Maps, the map editor, and a glitch

Post by hitchcockgreen »

I'm putting this in my calendar.

Post any updates/changes of plans here, if you can. Would love to get a good strat going.
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Re: Maps, the map editor, and a glitch

Post by Otaku-Senpai »

Oh yuk, you done something wrong to the files.
Do a clean install.
Run the D3D9 version.
I'm trying to run TRO, so there is no D3D9. The Other 2 (1.5 patch + BzE work fine)
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Re: Maps, the map editor, and a glitch

Post by Dx. »

1.5 and BzE are not tobe combined.

What OS are you on?
How did you install to get that picture.
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Re: Maps, the map editor, and a glitch

Post by Firestorm29 »

I think she meant the separate installs work fine rather than trying to use 1.5 patch on BzE.

Come to think of it...is that even feasible?
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Re: Maps, the map editor, and a glitch

Post by Dx. »

Firestorm29 wrote:I think she meant the separate installs work fine rather than trying to use 1.5 patch on BzE.

Come to think of it...is that even feasible?
I'm not sure what she meant so i was being more clear.
Her picture of the game shows palettes and textures have changed so something she did caused it.
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Re: Maps, the map editor, and a glitch

Post by FFAxTomcat480 »

Even calling it an unofficial patch is stretching the truth. :shock:
:lol:
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