MPI 3 Pack Updated for Bz 1.5.2.11

This is a total overhaul mod/patch that applies over BattleZone 1.4
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MPI 3 Pack Updated for Bz 1.5.2.11

Post by Dx. »

Minor update: 5/13/2013 (since it was just a description update it shouldn't cause a MVM)
MPI Blast Chamber
MPI Canyon Madness
MPI Paranoia

Updated for Bz 1.5.2.11 (Manually scripted in LUA)
MPI 3 Pack

Constructive feedback is welcome.
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Re: MPI 3 Pack Updated for Bz 1.5.2.11

Post by Knight »

Played a few of them. AI are certainly more aggressive towards the player's vehicle/the pilot compared to BzE. Noticed that if you snipe an enemy vehicle, and take it, the AI will ignore you unless you shoot at them. Took out the lead bdog grizzly pilot and they followed me around for a while like I was the leader, only got them to shoot at me if I shot at them or I got out of the grizzly and got back into it.
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Re: MPI 3 Pack Updated for Bz 1.5.2.11

Post by Dx. »

"snipe an enemy vehicle, the AI will ignore you unless you shoot at them"

^ That was normal in the stock game.

"took out the lead bdog grizzly pilot and they followed me around for a while like I was the leader"

^That sounds like a bug in the AI. (Unless they voted you Dear Leader ;) )
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Re: MPI 3 Pack Updated for Bz 1.5.2.11

Post by Knight »

Ehh... I sniped the lead bdog grizzly pilot and hopped in fast enough to hopefully get them to stop ramming SP stabbers in my face. Once that was done, they completely stopped shooting and followed me around. That changed once I went and shot once and hit one of their units at their base, guess that bug only goes so far. :(
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Re: MPI 3 Pack Updated for Bz 1.5.2.11

Post by Dx. »

As a pilot I walked into the AI base, past the gun towers, turrets and soldiers. No reaction from the AI until i went very close to the soldiers. :shock:
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Re: MPI 3 Pack Updated for Bz 1.5.2.11

Post by Dx. »

Also i had the scavy doing weird fwd and bwd dance over the same spot for no reason i could see.
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Re: MPI 3 Pack Updated for Bz 1.5.2.11

Post by Ultraken »

Dx. wrote:As a pilot I walked into the AI base, past the gun towers, turrets and soldiers. No reaction from the AI until i went very close to the soldiers. :shock:
Unit AI mostly ignores pilots unless they call attention to themselves by shooting things. It's pretty much always been that way. :)
Dx. wrote:Also i had the scavy doing weird fwd and bwd dance over the same spot for no reason i could see.
My guess is that it's overshooting its go-to destination each direction. Is this a new phenomenon (1.5+)?
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Re: MPI 3 Pack Updated for Bz 1.5.2.11

Post by Dx. »

No, i saw it's been reported before.
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